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Maximale hypotheek
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Virtual worlds in an impasse E-mail

AMSTERDAM (Reuters) - The virtual worlds are in a deadlock. Popular Internet worlds like Second Life and World of Warcraft no longer grow as fast as a few years ago. The number of virtual worlds is growing, but growth is slowing down.

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That is clear from examination of EPN | Platform for the Information Society and the Platform Virtual Worlds (PVW).

,, Virtual worlds are certainly not die after death, but we need to change a few things to be more mainstream''said researcher David de famine.

In order to grow the worlds in his stable and are easy to operate. EPN also suggests a better connection with other virtual worlds and the regular Internet, such as Youtube and social networking sites like Hyves.

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